Wednesday, June 9, 2010

Runescape one key is with Captain Rovin

Though the basics of various techniques, equations and ideas for Hit Point (HP) washing in Maplestory are covered in other articles, there are other facts, figures and questions that might not have been addressed in the other articles.
To start things off, here are some HP numbers that may be important milestones for various situations. Unless stated for otherwise, these will be applied to most classes other than mages. Mages get a skill that allows them to reduce the amount of damage taken to HP and apply it to MP. Warriors also get power guard which helps with physical damage (generally walking into a monster) but it doesn't help with magic damage.
*3.6k HP - able to survive a hit from Crimson Balrogs and left Pianus's attacks. *3.7k HP - Safely take one hit from skelegons. This is the "end game" training monster for a lot of classes. In some versions of Maplestory, it's no longer "the best" but is still often used. *4.1k HP - able to survive Papulutus's bombs making for easy solos or hb-less parties. Also enough HP for most major bosses

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